lab

God vs Evolution

lab · software · local first 2D side view geology / ecology prototype

God vs Evolution (GVSE) is a local first research prototype: a side view voxel landscape that tries to accumulate readable geological history without blowing up numerically or drifting mass.

Active stack (Rust): wk-voxel + wk-voxel-app (Macroquad editor), with shared materials in wk-material. Water, grain, climate, organisms, and geotech sit on a 2D cell grid (1 cell ≈ 0.25 m). An older column based sim was deleted once the voxel kernel took over.

Also appears in studio budgets as GvsE Sim tied to the upcoming Permeable Membranes research, this lab page is the software test view, not the exhibition.

Gallery: running build test views from the Mac laptop (sun, slope, rooted plants, waterline, minimap) plus later terrain stills and one HUD frame with block / climate overlays.

Run

cargo run --release -p wk-voxel-app

Tab for settings, Space pause, R regenerate; overlays for humidity / wind / temperature / geotech. Full controls and design notes live in the repo docs/.

https://github.com/kaare-/GVSE